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 Halo vehicle designs

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Master Chief230
Unngoy
Unngoy


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Number of posts : 41
Age : 22
Localisation : Pillar Of Autumn
Registration date : 2007-08-23

PostSubject: Halo vehicle designs   Thu Aug 23, 2007 2:36 pm

Can all of you who log in over the period of 1 week tell me how you would design a halo vehicle:The Vehicle Submitting Format

(Human Only, Covie Vehicle contest held after Human one)



(Step 1)

Name

(Give your vehicle a name, ones that names accurate to their use are better considered for nomination than others) Die!



(Step 2)

Battle Field Function

(Name what itís battle field role is, i.e. Long Range artillery, Urban Combat, Tank Destroyer, etc.)



(Step 3)

Description

(Give a paragraph or two description of what it looks like, be realistic)

(Make a picture and post it below the description if you want to)



(Step 4)

Size

(There are 5 sizes to choose from, Very Small, Small, Medium, Large and Very Large)

(I will make size comparisonsÖ.

Very Small is to Mongoose

As Small is to Warthog.

Medium is to A Modern Day Tank

As Large is to a Scorpion.

Oh, and Very large is comparable to Warhammer 40k Super Heavy Vehicles)



(Step 5)

Movement Method

(Movement methods are Treads, Wheel or Half Track)

(Treads can take the most damage while Wheels go the fastest. Half Tracks are in the middle so go figure)



(Step 6)

Armor

(Armor Comes in Thicknesses and Areas. Areas are

Front, the front of the tank, not the top, not the bottom, the front

Sides, same values for both sides

Back, The back of the vehicle

Top, Only needed for tanks or other "roofed" vehicles

Turret, Only needed for vehicles with turrets)

(Thatís F,S,B,T,T when you type out the values)



(Step 7)

Armament

(That means weapons)

(Weapons come in many forms and set ups.)

(Fixed weapons are attached directly to the base of the tank, and can only shoot straight ahead)

(Turreted weapons have 3 different types, 25%<90 degree angle>, 50% and full. You must say for turrets that can only turn partly around what there center is, Either Forward, Left, Right or Back)



(Step Cool

Components

(These are anything that help the vehicle function. It includes objects from Powerplants to power certain weapons to cargo holds to carry infantry and vehicles)



(Step 9)

Total Cost

(How much this thing costs as a whole)

Letís see what this looks like for a Scorpion (Not necessarily right)
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Master Chief230
Unngoy
Unngoy


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Number of posts : 41
Age : 22
Localisation : Pillar Of Autumn
Registration date : 2007-08-23

PostSubject: Re: Halo vehicle designs   Thu Aug 23, 2007 2:39 pm

WarthogWars Die! remember no copying off other pplz
here is my design:

Name:The Decimator

weaponry:

dual mounted warthog turrets(1 person to work both)

dual mounted scorpion tank turrets(2 marines or 1 cyborg to work)

dual mounted machine guns(4=2 on each side)(4 marines or 2 cyborgs/brutes to use)

3 shot burst spartan lazer turret(2 seconds to charge 1 second to de-overheat(3 seconds total))

Speed:40 mph

Movement:covenent hover motors(6 total)

Special Abilities:able to avoid trip mines(halo 3)

Shielding:2 layers of light energy shielding

Power Source:4 neuclear generators(shielded by a anti radiation material(found in hunter armor))

Size:scorpion Size

Cost:2.5 million
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Prophet of Reality
Mgalekgolo
Mgalekgolo


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Registration date : 2007-06-10

PostSubject: Re: Halo vehicle designs   Thu Aug 23, 2007 3:06 pm

wait umm isnt this a copy of seath's idea... the contest is located in the forum games section....and if that is ur entry plz post it there thanks Smile
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Master Chief230
Unngoy
Unngoy


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Number of posts : 41
Age : 22
Localisation : Pillar Of Autumn
Registration date : 2007-08-23

PostSubject: Re: Halo vehicle designs   Thu Aug 23, 2007 3:17 pm

ok ty 4 the advice
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PostSubject: Re: Halo vehicle designs   Today at 11:21 pm

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